Well I am finally going to get my lazy butt into gear and post a few army lists that I have come up with. I will start with my 40K armies and go into Fantasy as well. Also next week expect a lot of new pictures and discussion on historical figures in 28mm and 1:72 plus lots of pictures! So without further adieu I present my attempt at a more competitive style of list for my favorite (and very first) army, the Dark Angels
Belial, Master of the Deathwing: Thunder Hammer and Storm Shield 130pts
Deathwing Squad 1: cyclone missile launcher and 2 chain fists 250pts
Deathwing Squad 2: assault cannon and 2 chain fists 265pts
Deathwing Squad 3: All with Thunder Hammers and Storm Shields 215pts
Deathwing Squad 4: 3 Thunder Hammers and 2 Lightning Claws 215pts
Tactical Squad 1: 10 marines with a Veteran Sargent with melta bombs,
plasma gun, and plasma cannon 200pts
Tactical Squad 2: 10 marines with a Veteran Sargent with melta bombs,
plasma cannon, and a flamer 195
Devastator Squad 1: 2 Heavy Bolters, 2 Lascannons and Rhino transport 190/90
Total pts 1750
Feel free to comment and offer constructive advice!
1 hq
ReplyDelete3 elite
2 (core)
1 heavy
?
Well the Deathwing can count as troops and/or elites so technically there are 6 troops choices, 1 hq, and 1 heavy. Cool thing about having Belial is that Deathwing are treated as troops when he is in the army (ie they can hold objectives)
ReplyDeletein that case why bother with average joe tactical marines?
ReplyDeleteTwo reasons. 1) i don't have enough terminators yet and 2) they provide a distraction/plasma cannon fire for support
ReplyDeleteI would do a swap. Swap the plasma cannons with the heavy bolter devs. That will allow your bolters to shoot at infantry and your lascannon/plasma cannons to fire at appropriate targets. Also, the tac squads need rhinos over the dev squad.
ReplyDeleteSo switch the heavy bolters out to the tac squads and put the plasma in the dev squad yes?
ReplyDelete