Monday, January 28, 2013

Glory to the First

Hey folks Bob here. I know I had said that I would do the Horus Heresy: Betrayal as my first "book review" but I have changed my mind. My first "book review" will be a release that I have been waiting on for a good while. So without further adieu I present to you (in case you haven't already guessed what it is) the subject of that post:
For the Lion! Holy crap I love the cover art!



Sorry I haven't been on in a goodly while here folks. Academia has once again gotten her evil claws into me again. Now that I am getting in the swing of things I should be posting on here somewhat more often. Some things in the pipes include the above mentioned Dark Angels book review and some commentary on the new models (with pictures!) that I have purchased and are working on. Also my old man recently gave me a good idea for a linked 40k, Battle Fleet Gothic campaign that would involve the retaking of a system and would involve several of the 40k expansions so I will likely be expanding on that idea a bit. Also I have been revisiting my Imperial Guard and this has got me thinking about narrative in army building so I would like to explore the subject and share some of the fiction I have concocted for my Cadian army as well as the crusade force of which they are part. Till then folks, happy gaming as always!!







ALL HAIL THE SUN BATHERS!

Most definitely my most successful and largest army. My list is very blunt right now, 80 saurus warriors, old blood on a carnasaur, 30 something skinks, 9 chameleons, 5 terradons, 6 krokigors and some other random skink priests and scar veterans, that is it, no banner not too many dinosaurs. So the lizardmen army break down into two categories, lizards and dinosaurs. Lizards being saurus and skinks, these make up the vast bulk of you army and come in several different flavors. Dinosaurs are expensive but add a lot of fun that I have not utilized so far. Stegadons and carnasaurs for hitting power. Razordorns and salamanders for short range death, I dare someone to charge a pack of 3 razordorn, I double dog dare you. Terradons and coldones for quick movement. and krokigors for some added punch. In a quick summary of how the pieces of my army have faired. Saurus have done exactly what I want them to do and have been happy with them but i have learned recently that i have too many of them. Skinks almost always surprise me in a good way with their shooting, even if short ranged they can be deadly cannon fodder. Old blood either wipes units off the map or wont do jack. krokigors have been worse than useless, i never get anywhere close to their point total back. Terradons are also hit or miss. So in the coming months i will be buying and adding to my army to make it 1 bigger and 2 more options and 3 just to piss Bob off.

Some general complaints, saurus have a I of 1, 1!!! 1? are you serious, they strike after skeletons. they are slower than hundreds year dead reanimated corpses, i call bs. I am not saying they need to be 5s or 6s but atleast 3s, make them competitive, they were created by the Old Ones to fight!!!!! Another saurus based complaint, saurus warrior LD=8, saurus temple guard =8, saurus scar veteran = 8, saurus old blood =8. seeing a pattern? I mean come on bump up the character LD attributes to atleast a 9 if not 10. Blow pipes need to be quick to fire/reload so they dont have penalty for shooting twice when stationary. Krokigors need major major major rework. they lowered their strength to a 4, the same as the saurus. then with the great weapon they have to wait to hit and then they can hit anything. also the krokigor ancient is not worth the points, 20pt upgrade for +1 A, to compare a master bred Rat Ogre (SKAVEN) costs 15pts to upgrade, gives +1WS, +1I, +1A complete bs. The nice things in this army are too expensive to be really effective. Slann are only a LVL 4 wizard? These guys have been casting spells before any other race had a civilization, even the HIGH ELVES, they have forgotten more than the pointy ears know. and yet they are only LVL 4, they need some serious upgrading when it comes to the magic field, I know you can give the Gifts of the Ancients but a 50pts a pop they cost too much, they at least need Loremaster and a boost to spell casting/dispelling and channeling. High elf mages get a +1 to dispelling but these guys who taught the elves magic dont get anything.

A 'Bit' of a change

Hello internets,

this is John, your not so faithful blogger, sorry I havent posted anything in a while, I know you are all sitting on the edge of your seats, constantly reloading the page waiting for something new. I haven't posted in a while because in the middle of January I got a job down in Atlanta, finally. It happened real quick and I didnt even have time to really pack, they called me one day and wanted me down the next. So finally got my feet underneath me a bit, and had a bit of free time so decided to wander back to my old haunt.

So me being in Atlanta has several benefits over being stuck jobless in Chatty, first money that i can spend now without feeling guilty. Secondly having a place to spend that money, A REAL GW STORE!!!!!! Gamer heaven for me. You can visit their fb page if you want https://www.facebook.com/GWCityWalk I have already been twice, and spent money twice. I am starting to work on my 3000pt Lizardmen list again much to Bob's chagrin. Bought two boxes of temple guard and a box of skinks (24 in ONE box!) Despite my desires to buy buy buy I am limiting myself to one purchase under $100 per pay check. So despite the fact that I am 'limiting' myself I will be greatly increasing the size of my armies over the coming months. Hopefully I get some days off, or off early and I can make it over to the store to do some building and gaming and just hanging out. Give me a shout out if you are going to be in the area and want to meet/game/talk and I will try to make it.